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Installing an SH Development script follows the same process for every resource in the catalogue. Once you have done it once, subsequent installs take only a few minutes. The steps below apply to both FiveM and RedM servers — where there are differences, they are called out explicitly.

Prerequisites

Before you begin, confirm that your server meets the following requirements:
  • A running FiveM or RedM server with server.cfg access.
  • oxmysql installed and started — required by any script that persists data (XP, vehicle keys, MDT records, housing, etc.).
  • All script-specific dependencies listed in the resource’s fxmanifest.lua are already installed and running. Check the individual script page if you are unsure what those are.
Install and ensure sh-notify early in your server.cfg. Many other SH Development scripts use it as their default notification system, and having it running before anything else prevents startup warnings.

Installation Steps

1

Download the resource

Purchase and download the script from Tebex or the provided GitHub release page. You will receive a .zip archive containing the resource folder.
2

Extract into your resources directory

Unzip the archive and place the resource folder inside your server’s resources/ directory (or any subdirectory within it, such as resources/[sh-scripts]/).
server/
└── resources/
    └── sh-scriptname/
        ├── fxmanifest.lua
        ├── config.lua
        └── ...
Never rename the resource folder. SH Development scripts call GetCurrentResourceName() at startup and compare it against the expected name. If the names do not match, the script will refuse to start and print an error to your server console.
3

Add ensure to server.cfg

Open your server.cfg and add an ensure line for the script. Place it after any dependencies it requires.
server.cfg
ensure oxmysql
ensure sh-notify
ensure sh-scriptname
4

Import the SQL file

If the resource includes a .sql file (usually found in the INSTALL/ folder or the root of the resource), import it into your database before starting the script for the first time.You can do this with any MySQL client (HeidiSQL, DBeaver, phpMyAdmin) or via the command line:
mysql -u root -p your_database < sh-scriptname.sql
Scripts that do not use a database will not include a .sql file — this step is optional in that case.
5

Configure config.lua

Open config.lua in the resource folder and adjust the settings for your server. At minimum, set the correct framework and notification system:
config.lua
Config.Framework = 'qb'   -- 'qb', 'esx', 'nat', 'nd', 'standalone'
Config.Notify    = 'sh'   -- 'sh', 'okok', 'custom'
Every available option is documented with inline comments. See the Configuration guide for a full walkthrough.
6

Start the resource

Restart your server, or run the following two commands in your server console to apply changes without a full restart:
refresh
ensure sh-scriptname
Watch the console for any errors. A successful start produces no red output from the resource.

Verifying the Installation

After starting the resource, confirm it is running correctly:
  • Run status or resmon in the server console and look for sh-scriptname in the resource list.
  • Trigger the script’s main feature in-game (open a menu, run a command, or enter a configured zone) to verify it responds as expected.
  • If you see errors, check the console for missing dependency messages and confirm all ensure lines are in the correct order.